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Simple Polling GadgetA new simple polling Gadget which is pretty easy to use added to Gallery. Some usability issues, but not a bad way to ask questions to viewers. Check it out:
I had a go at creating a poll on right hand side of this page. One gripe is that I haven't figured out how to edit the poll yet without recreating it, but you get the gist of the question. Dave vs CarlFor some fun during the holidays, you should check out what Dave and Carl are up to. Quote
Talking about Banking and Hosted StorageMike has a really good post on an analogy between banking and online file storage. I think the analogy is right on but think we have a long way to go to make things work like that. Not only do you need reliable storage, you need:
I hope we get there as an ether for my files is a nirvana worth striving for. Quote Banking and Hosted Storage Teen Trends OnlineI read a really interesting article on teen trends in a CNET news article a few days ago. It claimed that "Young Americans spend more than 72 hours a week using the Internet, cell phones, television, music and video games" based on a study by the Harrisson Group. That's a whopping 10 hours a day. I question the math used by the study (for example, were they counting usage of multiple services simultaneously as consecutive minutes) but some of the other take aways were bang on.
If you assume the advertising market is 10% of expenditure and that 5% of ad spend is online, that represents a potential teen online ad market of close to $1 Billion today. That's not bad and the number is only likely to grow given how difficult it is to reach teens. Teen technology habits are also bound to impact the long term viability of companies too. Apple is in a good place to build a life long relationship with teens as they become workplace decision makers. And the prevalence of illegal downloading may not just go away as teens grow up - think about the sexual revolution of the 1960s. Parents might have thought it was immoral, but as teens grew up they maintained their new moral standard. Maybe we need to plan for a world where piracy is seen as a norm and think of other ways of creating value. I know this is already happening with open source but not fast enough. The importance of relationship building for teens is also interesting. They are potentially the group that will be masters of maintaining broader and broader relationships with technology without killing their time. Many adults today find it difficult to maintain relationships with many people and even think it is bad. I am not sure that will be the case for the next generation. They will expect tools that help make their relationship maintenance as efficient as so many other things they do. Finally, I wonder if enough has been done to mobilize the teen population and their passions around issues. I know a few organizations that encourage debate in this area but what could happen if teens and early tweens realized they had power and actually used it. A revolution? |
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